Lua lstring.h (4.0.1)

** $Id: lstring.h,v 1.24 2000/10/30 17:49:19 roberto Exp $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h

#ifndef lstring_h
#define lstring_h

#include "lobject.h"
#include "lstate.h"

** any TString with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
#define FIXMARK         2
#define RESERVEDMARK    3

#define sizestring(l)   ((long)sizeof(TString) + \

void luaS_init (lua_State *L);
void luaS_resize (lua_State *L, stringtable *tb, int newsize);
TString *luaS_newudata (lua_State *L, size_t s, void *udata);
TString *luaS_createudata (lua_State *L, void *udata, int tag);
void luaS_freeall (lua_State *L);
TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
TString *luaS_new (lua_State *L, const char *str);
TString *luaS_newfixed (lua_State *L, const char *str);